Apple LGTM Brings 4K 3D Scene Rendering Without Per-Scene Training
Apple researchers published LGTM on March 28, 2026, a method that enables 4K-resolution 3D scene rendering using Gaussian Splatting without requiring per-scene optimization.
Apple researchers published LGTM on March 28, 2026, a method that enables 4K-resolution 3D scene rendering using Gaussian Splatting without requiring per-scene optimization.
Tripo AI raised $50 million from Alibaba and Baidu Ventures to scale its 3D generation platform, which now serves 6.5 million creators with 100 million 3D assets generated.
Spline Omma generates production-ready 3D web experiences from natural language prompts using parallel AI agents, with a Code API that exports to React, Next.js, and XR.
Spline launched Omma on March 24, an AI canvas that generates interactive 3D web experiences from natural language prompts using parallel agents.
The 3D Gaussian Splatting tools market hit 1.2 billion dollars in 2024 and is on track for 7.8 billion by 2033. AI 3D generation crossed a threshold in early 2026 with open-source models producing production-quality meshes in seconds.
NVIDIA unveiled Cosmos 3 at GTC, the first world foundation model that unifies synthetic world generation, physical AI reasoning, and action simulation.
NVIDIA CloudXR 6.0 now streams RTX-powered 4K graphics directly to Apple Vision Pro, enabling professional 3D design reviews and immersive workflows from any RTX workstation.
For years, the most powerful AI creative tools lived in the cloud. You uploaded your prompts, waited for a remote GPU cluster to process them, and downloaded the results
Tripo debuted P1.0, a native 3D diffusion model that generates production-ready 3D assets in roughly two seconds, at GDC 2026 in San Francisco